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- ______ KENTILLA - THE KURE ______
-
- If you are playing the Masteronic re-release of this adventure you may
- be experiencing problems as the game has a couple of bugs that
- prevent you from completing the game. Strange why this should be
- because when the game was originally released it was bug free.
- The first problem you come across is when you try to take the silver
- dagger from the desk. Don't waste your time with different commands
- because no matter what you type you just cannot get the dagger. The
- second problem is when you ask Eva to kill the Darg-Vool, she refuses
- to do it for you despite the fact that this is the only way to solve
- this particular problem. Despair not though as there is a solution at
- hand.
- First MERGE the loader and delete lines 20, 30 and 100. Then GOTO 5
- and load the rest of the program. Enter a command and then press BREAK
- to stop the program and enter the lines as below.
-
- 415 LET invent=1
- 421 LET invent=0
- 455 IF NOT x THEN GOTO 460
- 456 RESTORE 9700+x : READ a$ :
- GOSUB E : PRINT " ";"The" AND
- VAL a$ (0);a$(w TO);" (worn)" AND
- PEEK (t+x)=wvf
- 457 IF invent=0 THEN POKE (t+x),
- op
- 459 LET x=USR 60027 : GOTO 455
- 1170 IF n=31 AND op=60 THEN RETURN
-
- Finally insert "LET invent=0" after the RANDOMIZE at the start of line
- 9004. There is,however a one slight problem which is that the word
- NOTHING will appear at the end of the contents list of a chest or desk
- and so on. This is only a minor bug and doesn't interfere with the
- game.
-